Game-Based Learning

De Didaquest
Révision datée du 19 décembre 2023 à 15:33 par NajouaMhamdi (discussion | contributions) (Page créée avec « Learning can be gamified to enhance engagement and motivation. ICT supports the creation of educational games that provide interactive and immersive learning experiences. »)
(diff) ← Version précédente | Voir la version actuelle (diff) | Version suivante → (diff)
Aller à la navigationAller à la recherche

Learning can be gamified to enhance engagement and motivation. ICT supports the creation of educational games that provide interactive and immersive learning experiences.